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Here are few examples of activities that
promote learning:
Choice Time: A self directing activity centered throughout the classroom including art, blocks, pre-math,
pre language, games, housekeeping, dramatic play,sand and water table, reading, quiet corner, discovery, science, and manipulative
play.
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Circle Time- Group time for calender,
sharing songs, stories, finger plays, puppets Activity Time- Sand and water table painting, playdough table, building with
blocks, building puzzles Indoor/Outdoor gross motor play Computer-Based learning programs Reading and writing workshops
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